D&D: Dealing with Cheating
- John Benedict
- Sep 3, 2019
- 2 min read
I find myself playing with a lot of mischievous players. Some of these players are sometimes even my friends. I of course am talking about cheaters. I find myself and other people dealing with cheaters not very often, but when I do, boy does it get annoying. Since this is apparently a widespread problem, I'm going to talk about the most common forms of cheating and how to deal with them. Here are four different types of cheating in D&D, (the most common forms of cheating that I've seen.)
1. Dice Loading
Dice loading, or weighing dice, is when you mess with your dice set so that there is a higher chance that the dice will land on a favorable number. This is pretty easy to deal with. Just ask the player that you switch dice so you get the unfair dice and he gets the fair one.
2. Fudged Rolls
I sometimes get players who seem good at first but then you look at their character sheet an then all of your trust in them just falls. They APPARENTLY have rolled really high stats by pure luck, without your supervision, yea no. This is hardly believable. The chance of this happening is so low that a there's a higher chance a meteor is going to strike Earth than for this to happen. A good way to deal with this is to just watch the person make their rolls. If you can't watch them make rolls just use the standard array or modified array system to make their stats instead of using dice.
3. Fake Abilities, Spells, etc.
This is common with relatively new Dungeon Masters. Adding an extra dice roll, removing a check that should have been made by the enemy, etc. I know some people do this by accident, I do it sometimes as well, but it is pretty obvious if people know that they are making this "mistake" or not. This is why I recommend new Dungeon Masters to get the Dungeon Master's Guide and to take notes, to avoid problems like this that may appear.
4. Homebrew Problems
Let's say one of your players decide to make a homebrew character and tells you about it. You agree with it because there's a lot of good homebrew races and classes. The first day of the campaign comes and when you start your encounter, it is obvious this character is too overpowered for this campaign. Weapons that do way to much damage, armor than makes other armor look like tissue paper, and the list goes on and on. If you encounter this just ask the player to modify the character. Make the character lower their health, lower their armor class, etc. This will balance the character out of the campaign.
Hopefully this information was useful, especially for those Dungeon Masters who are dealing with these mischievous players. Anyways have a wonderful day!
Cover Image Credit: Dungeons & Dragons Dice by Awesome Dice
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